AI Insights · Timothy · April 2023
Top 5 Dynamic Games in Sweden for Q1 2023: Performance Insights
Discover the performance of the top 5 dynamic games in Sweden for Q1 2023, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 dynamic games in Sweden showed notable trends across weekly downloads, revenue, and active users. Here's an overview of their performance:
Roblox from Roblox Corporation saw fluctuating weekly downloads, starting strong with around 20K at the end of December and then gradually declining to 8.8K by the end of March. Weekly revenue exhibited a consistent pattern, peaking at $261K in late December and stabilizing around $201K by the end of the quarter. The game maintained a large user base, with weekly active users ranging from 370K to 405K.
Gardenscapes by Playrix experienced a downward trend in weekly downloads, beginning at 14K and dropping to 4.5K by the end of March. In contrast, weekly revenue showed an upward trajectory, starting at $61K and peaking at $90K in mid-March. Weekly active users for the game varied between 49.7K and 55.4K.
Homescapes, also from Playrix, had a similar trend in weekly downloads, beginning at 8K and decreasing to 1.7K by the end of the quarter. Weekly revenue showed some fluctuations, peaking at $75K in late December and ending at $70K in late March. The game’s weekly active users ranged from 75.4K to 88.5K, showing a slight decline overall.
EA SPORTS FC™ Mobile Soccer by Electronic Arts saw modest weekly downloads, peaking at 6.5K in late January and falling to 3.3K by the end of March. Weekly revenue fluctuated, with a peak of $16K in late February and ending at approximately $12K in late March. Weekly active users remained relatively stable, ranging from 38.8K to 45.1K.
Lastly, Pokémon GO from Niantic, Inc. had consistent weekly downloads, hovering around 3.9K throughout the quarter. Weekly revenue spiked significantly to $304K in mid-February, with fluctuations thereafter, stabilizing around $90K by the end of March. The game maintained a robust user base, with weekly active users ranging from 179K to 234K.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.